Starting today, Fall Guys and Naraka Bladepoint will have a crossover event with new game mode in Naraka and skins in Fall Guys. “Through the Fire,” a new game mode for Naraka Bladepoint, will be available soon. This game mode is similar to team deathmatch, but with additional hazards such as the pendulum swinging in the arena. Meanwhile, the Viper Ning skin will be available in Fall Guys for 800 show bucks in two days.
VIDEO
Naraka Bladepoint X Fall Guys Crossover – Through the Fire
Because Through the Fire is a casual multiplayer mode, your performance will have no effect on your rank. While fighting monsters and other players, you must also avoid giant swinging pendulums. There’s no stopping the impact of these massive hazards — if you don’t move, you’ll be knocked back. If you fall into the water, you’re out.
According to Naraka’s update page, two Souljades that are exclusive to this mode are also available. Both of these Souljades allow you to knock enemies back and launch them off the small map. Uppercut Slash is useful on katana, spears, and dual blades. Lethal Descent allows you to stomp the ground and inflict damage on enemies, with the severity of the damage increasing with the length of your fall. On impact in both cases, the image of the pendulum appears.
Regarding the Fall Guys visuals, the bean you see in the trailer cannot be controlled in gameplay. Instead, the game’s lobby is decked out with a variety of Fall Guys-related decorations.
The video does not specify the number of players in each map, but the play area is significantly smaller than that of a typical Naraka Bladepoint map. Since there are no Fall Guys-inspired cosmetics in the trailer, the crossover might be limited to the special mode.
Naraka Bladepoint X Fall Guys Crossover – Viper Ning Bean
Rarity
Rarity
special
special
Cost
Cost
700 Show-bucks
500 Show-bucks
Bundle cost
1200 (-33%) 800 Show-bucks
Rarity
Rarity
legendary
legendary
Naraka Bladepoint 14 July update patch notes
Naraka Bladepoint new game mode
The latest update adds a new casual game mode called Through the Fire. This new mode is courtesy of a Fall Guys crossover that’s live in the game.
Below you will find the list of rules and score rules for this new casual game mode in Naraka Bladepoint.
Rules
Two Exclusive Souljades – Uppercut Slash Pendulum and Lethal Descent Pendulum – will appear in this mode. And all the Souljades and Dark Tide Coins you obtained will not be dropped again.
Uppercut Slash·Pendulum -Enhances Katana, Spear and Dual Blades’ Uppercut Slash.
Lethal Descent·Pendulum – Use the crouch button while jumping or free-falling to land quickly and knock nearby enemies airborne. Lethal Descent grows in power according to the height fallen.
The mode requires a party of three.
You can utilize the large mechanisms on the island to defeat enemies.
Fall in the water and you’re defeated
Every now and then, the Exquisite Vessel will spawn forth loads of weapons and rare Souljades.
At set intervals, the Top 1 player will become the bounty target: killing the bounty target will get Bounty Score.
Score Rules
Kills: +5 points
Killstreaks: +1 bonus point
5+ killstreaks: +1 bonus point
Kills the bounty target: +30 bonus points
Naraka Bladepoint limited-time events
The summer update also includes three limited-time events for Naraka Blade, two of which are now live.
These events are –
Morus’ Fall (14th July 2022 – 20th July 2022)
Summer Herald (14th July 2022 – 3rd August 2022)
Sunwing Solstice Mutation (20th July 2022 – 3rd August 2022)
Below you will find the event rules for all three Naraka Bladepoint summer events.
Morus’ Fall
Event Rules
During the preparation phase in Through the Fire, players can collect Fall Guys found on the ground. Up to 6 Fall Guys can be gained this way per day.
Fall Guys can be exchanged for limited rewards!
Summer Herald
Event Rules
Complete Daily Quests for Sunhats, and use Sunhat] to redeem exclusive event rewards. The quests will be reset at 20:00 (UTC) every day.
Certain players will become Summer Heralds during the event. They receive daily Melons after logging in. Summer Heralds will be reset every Thursday at 20:00 (UTC).
Sunwing Solstice Mutation
Event Rules
Gain Plumes Scarlet and a certain amount of Event Points by completing quests during the event.
During match preparation stages, players must gather their efforts to activate the altar upon the center of Origin Island. Having done so, they’ll receive Plumes Scarlet upon opening gold or green Troves. Up to 10 Plumes·Scarlet can be obtained from each match, and total of 10 can be obtained per day (this excludes those from Omni’s Nightmare and Bloodsport).
Submit Plumes Scarlet to gain event points. Clicking the Submit button will submit all your Plumes Scarlet, granting you 10 points for each one.
You’ll also receive a Summer Solstice Gift for every 20 Plumes Scarlet submitted
You gain certain rewards once you’ve gained enough event points, with 2,300 needed to gain them all.
Every Plumes Scarlet submitted increases the Total Points figure by 1, and once it reaches its maximum, all players will be rewarded 1 Fortune Treasure.
Naraka Bladepoint summer update adjustments
Hero Adjustments
Takeda Nobutada
Takeda’s new skill Mythic Grab Takedown and new ultimate Demonic Aid Engulf will not be included in the update this time.
Optimized the problem that Takeda would pull the target to his side while grabbing the weapon. Now Takeda will rush to the target.
Optimized the problem that the crosshair of Takeda Nobutada’s [Demonic Aid: Teleport] would be blocked when he backs against occluded objects, which restricted the normal aim range.
Optimized the descriptions of Takeda Nobutada’s skills and ultimates.
Matari
Optimized the special effect of Backstab’s special attacks when casting Unseen Wings.
Optimized Backstab’s locking range. Now enemies near the screen edge won’t be locked.
Increased the Max Rage required for casting the ultimate Unseen Wings and all its variations by 25%, which is the same as the Max Rage of most heroes.
Souljade Adjustments
Dual Blades Souljades
Added Dual Blades Sap: The last move of a Counterstrike Combo restores 75% of the damage dealt as health or armor.
Universe Slash: Optimized the motions of fingers.
Universe Slash: Adjusted the Damage Multiplier of each stage from 3.89 to 3.48.
In-game Adjustments
Feature Optimizations
In-game Quest Optimization:
Icons of quest location were added to the descriptions of Cache Hunt, Prayer and Blessings quests, and descriptions of Quest Scrolls.
Direction Indicator Optimization:
Marks of North, South, East and West, etc., were added to the direction indicator to make reporting enemies’ location easier for players.
Combat Adjustments
Quick Counter:
You will no longer crouch when using Quick Counter before a charging is completed. The response interval of Quick Counter is now lengthened when you continuously tap or hold the button to reduce misoperation.
Omni’s Nightmare Adjustments
Now the location of Soul Lanterns will be displayed when players select the spawn point.
Adjusted Soul Lanterns’ repairing time to 6s by 1 player, 4s by 2 players and 2s by 3 or more players. There will be motional signals on the map when Heroes are repairing Soul Lanterns.
Added a mechanism to dynamically adjust the frequency of Rattans’ refreshing around the Soul Lanterns according to the situation on the field, and reflected it on the icon of Soul Lanterns.
Adjusted the negative effects on Heroes who extinguish the Soul Spark. Their ultimates will be banned for 10s, and a random debuff (skill banning, Grappling Hook banning and Blind) will be imposed on them.
After extinguishing the Soul Spark, Evil-Ent Lords will increase Attack by 20%, Melee Resistance by 25% and Ranged Resistance by 35%, lasting for 20s.
Reduced the protection time of Soul Spark to 50s.
Now all Souljades will be retained after Heroes’ rebirth.
Evil-Ents now can counter.
Increased Evil-Ents’ Ranged Resistance by 35% and doubled their tree climbing speed.
Now you can adjust the voice volume of the faction.
Solo Mode Adjustments
In all Solo modes (The Herald’s Trial, Bot Mode and Quick Match):
Players can get one Rebirth now.
The first spread of the Shadow Corruption was delayed for 60s.
The appearance time of Morus’ Blessing has also been adjusted according to the delay of the Shadow Corruption spread.
Out-game Adjustments
Out-game Voice
Now players can voice chat with teammates in the Lobby when teaming up.
Two chat modes are supported: Open Mic and Tap To Speak.
Now players can mute their teammates.
Talent-Glyph Value Adjustments
Reduced the bonus of Talents related to Energy Cap, Energy Restoring Speed, Dodge Energy Consumption/Dagger Dash Energy consumption by 33%. (The reduction was added to players’ basic buffs to ensure the performance remains consistent after the adjustment when Energy Glyphs are fully equipped.)
Party’s Shared Rift Dealer Discount replaced the former buff of Rift Dealer Discount. To be specific:
Now players could provide discounts to both themselves and teammates. Party’s Shared Rift Dealer Discount from different teammates could be stacked.
The additional discount was reduced to 50% of the original.
Party’s Shared Rift Dealer Discount and discounts provided by in-game mechanisms (such as the global effect from statues in Stashes) can be multiplied.
Team Stats
Optimized the performance of some Poses.
Settings
Faction Voice Volume in Omni’s Nightmare
Added Omni’s Nightmare Faction Voice Volume to Settings-Audio-Volume, which could be used to adjust the voice volume of Heroes and Evil-Ent faction channels
Feature Optimizations
Client
Optimized the loading logic of radar maps to reduce instant stuttering caused by map loading in certain circumstances.
Optimized the loading logic of characters and scene objects to reduce instant stuttering caused by their loading in certain circumstances.
Optimized the performance consumption of the special effects of Cairns and pickable objects to improve their recognizability at different angles with slight changes in cosmetics.
In-match
Optimized the attack while falling from a platform with a height of 1.3m and below, which will connect ground attacks instead of airborne attacks.
Optimized button tips in the matches. Now different tips will be displayed according to the melee or ranged weapons you hold. Button tips were added to Training Ground too.
Packs
Added the Default Collocation feature to the Pack Preview: tap the button of Default Collocation to toggle between the officially recommended collocation and the player’s individual collocation.
Store Updates
Crossover Expiration
The Crossover between NARAKA: BLADEPOINT and Sword and Fairy Xuan-Yuan Sword will come to an end, and the following items will not be purchasable from 15th July 2022 at 15:59:59 (UTC).
Hero Outfits: Sword and FairyZhao Ling-er, Sword and Fairy Li Xiaoyao, Xuan-Yuan Sword·Chen Jingchou, Xuan-Yuan Sword Tuoba Yu’er.
Weapon Skin: Xuan-Yuan Sword.
Packs: Astral Chaser Pack, Revered Blade Pack, Pearl Deity Pack, Vigorous Youth Pack.
The items above will be unpurchasable then, while players who have unlocked those items will continue to keep them.
New Packs
Added the new Yoto Hime Exclusive Pack [Ocean Coral], which includes Yoto Hime’s Legendary outfits Ocean Coral, Greatsword Legendary skin Coral Blade. The Original price of the pack: 4,200 Gold; Now: 2,880 Gold.
Added New Discounts
Added the new Dagger Legendary skin The Breaker Myriad Edge. Original price: 1,500 Gold; Now: 1,250 Gold.
Added the new Katana Legendary skin The Breaker Cavern. Original price: 1,500 Gold; Now: 1,250 Gold.
Justina Gu’s Legendary outfit Aegis Embroidery. Original price: 1,800 Gold; Now: 1,500 Gold.
Viper Ning’s Legendary outfit Maple Snowfall. Original price: 1,800 Gold; Now: 1,500 Gold.
Discounts End
Dual Blades Legendary skin Peacebreaker has returned to its original price of 1,500 Gold.
Takeda’s Legendary Accessory Helm of Malevolence has returned to its original price of 1,200 Gold.
Nunchucks Legendary skin Tiger’s Grace has returned to its original price of 1,500 Gold.
Viper Ning’s Legendary outfit Dragon Will·Awareness has returned to its original price of 2,400 Gold.
Bug Fixes
Hero-related Bugs
Fixed an issue where the frozen value of Justina Gu’s Arctic Wraith failed to be increased by attack bonus.
Fixed an issue where Kurumi’s Sacred Circle would not consume Rage in some cases.
Battle-related Bugs
Fixed an issue where Evil-Ents’ Horizontal Strike and Axe Throwing were on ranged buttons when players use controllers in Omni’s Nightmare.
Fixed an issue where the Counterstrike Combo could fail after an airborne counter.
Voice-related Bugs
Fixed an issue where player voice echo and the receiving volume could be too loud.