LoL Patch 14.13 Release Date, Rain Shepherd Skinline, Champion Changes & More

The highly anticipated LoL Patch 14.13 is nearing its release, bringing with it a slew of changes, new skins, and gameplay adjustments. Here’s a comprehensive look at what to expect.

LoL Patch 14.13 Release Date and Time

LoL Patch 14.13 will begin its staging phase on Wednesday, June 26, 2024, when it will be rolled out to the Public Beta Environment (PBE) server for testing. Players around the world can expect the update to go live on the following schedule:

  • Europe North East (EUNE): 3:00 am CET
  • Korea (KR): 8:00 am KST
  • North America (NA): 3:00 pm CT
  • Europe West (EUW): 5:00 am GMT

Early Patch Notes

Rune Changes

Several runes are undergoing adjustments in this patch:

  • Electrocute
    • Base damage adjusted from 30-220 to 50-190 linear.
    • Cooldown standardized to 20 seconds at all levels.
  • Dark Harvest
    • Base damage set to 20 at all levels.
    • Damage per soul increased from 5 to 9.
    • Cooldown reduced to 35 seconds.

New Rain Shepherd Skins

A new set of Rain Shepherd skins will debut with this patch, featuring vibrant and refreshing designs. The new additions include:

  • Rain Shepherd Fizz (1,350 RP)
  • Rain Shepherd Milio (1,350 RP)
LoL Patch 14.13
Image via Riot Games
Champion Balance Changes

Key champions are receiving significant tweaks to balance the gameplay:

  • Gragas
    • Passive healing total health scaling reduced from 6.5% to 5.5%.
  • Graves
    • E armor per stack increased from 2-14 to 4-16.
  • Kennen
    • Base health decreased from 611 to 580.
  • Lee Sin
    • Health growth increased from 105 to 108.
    • W base shield increased from 50-250 to 70-250.
  • Varus
    • Passive base damage increased from 7-31 to 7-35.
    • Basic ability cooldown refund per stack detonated increased from 12% to 15%, with the maximum per target at three stacks increased from 36% to 45%.
    • Empowered WQ missing health damage adjusted to 6-14% by spell rank, scaling up to 1.5 times by Q charge.
  • Zac
    • Base armor increased from 33 to 35.
    • Passive chunk heal total health scaling changed from 5-8% at R ranks zero to three to 4-8% linear at champion levels 1-18.

LoL Patch 14.13 is packed with exciting updates and changes aimed at enhancing the gameplay experience. Be sure to stay tuned for further details on item changes and additional champion adjustments as the release date approaches. Prepare yourself for the wave of new content and balance tweaks coming your way!

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