League of Legends’ Patch 13.10 has been eagerly awaited because it will almost certainly be the season’s largest content update. Let’s check out Riot’s meta-altering plans.
League of Legends patch 13.10 – Release date
Patch 13.10 was scheduled to be released on Wednesday, May 17, but for now it will be delayed to Thursday, May 18 at the earliest. Here are the key timings for your server:
3AM PT (NA)
5AM GMT (EUW)
3AM CET (EUNE)
8AM KST (Korea)
League of Legends 13.10 patch notes details
Champion changes
Akshan
Passive – Dirty Fighting
Magic Damage on Third Stack: 10-165 (based on level) ⇒ 10-165 (based on
level) (+ 60% AP)
Shield Value: 40-280 (+35% bonus AD), scaling linearly with champion level
⇒ 40-280 (+35% bonus AD), scaling non-linearly, mirroring base stat
growth. (Note: This is functionally about a 10% shield reduction for the early and
mid game.)
Q – Avengerang
Bonus Movement Speed Upon Hitting An Enemy Champion: 40% ⇒
40% (+5% per 100 AP)
Kallista
E – Rend
Slow: 10/18/26/34/42% ⇒ 10/18/26/34/42% (+5% per 100 AP)
Unique Passive – Engorge: While above 50% Health, gain an additional
10-40 Attack Damage (based on level).
Galeforce
Total Cost: 3400 (Note: Unchanged)
Item Recipe: Noonquiver + Cloak of Agility + Pickaxe + 625 gold ⇒ B. F.
Sword + Zeal + Long Sword + 650 Gold
Attack Damage: 60 ⇒ 55
Attack Speed: 20% ⇒ 15%
Critical Strike Chance: 20% (Note: Unchanged)
Bonus Movement Speed: 7%
Active – Cloudburst: Dash and deal 150-350 (plus up to 250, based on
Critical Strike Chance) physical damage to the lowest health nearby enemy,
prioritizing champions. Damage is increased based on your target’s missing
health. (Cooldown: 90 seconds) (Note: Maximum execution threshold: 25%
current health, Maximum execution strength: 60% bonus damage.)
Mythic Passive: Empowers each of your other Legendary items with 5 Attack
Damage.
Unique Passive – Wrath: Attacks apply 30 magic damage On-Hit. Convert your Critical Strike Chance into up to 150 more.
Unique Passive – Seething Strike: Basic attacks grant a stack of 8%
attack speed, up to 4 times. At max stacks, every third attack applies on-hit
effects twice.
Mythic Passive: Empowers each of your other Legendary items with 5%
Armor Penetration and 6% Magic Penetration.
Seething Sorrow
Attack Damage: 40
Ability Power: 50
Attack Speed: 35%
Hearthbound Axe
Total Cost: 1000 ⇒ 1100
Item Recipe: Long Sword + Dagger + 350 gold ⇒ Long Sword + Dagger +
Long Sword + 100 gold
Unique Passive – Lifeline Shield Strength: If you would take damage that would reduce you below 30% of your maximum health, you first gain a 250- 630 (based on level) shield for 3 seconds. ⇒ If you would take damage that would reduce you below 30% of your maximum health, you first gain a 215- 500 (based on level) shield for 3 seconds.(Note: Lifeline’s shield is back loaded toward later levels.)
Unique Passive – Lifeline Bonus Stats: When Lifeline is triggered the user gains 15-35 AD for 8 seconds. ⇒ When Lifeline is triggered the user gains 30% Attack Speed for 8 seconds.
Infinity Edge
New Tier Change: Legendary Tier ⇒ Mythic Tier
Total Cost: 3400 (Note: Unchanged)
Item Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 625 Gold (Note: Unchanged)
Attack Damage: 70 (Note: Unchanged)
Critical Strike Chance: 20% (Note: Unchanged)
Critical Strike Damage: 35% (Note: Identical to the removed Perfection passive)
Mythic Passive: Empowers each of your other Legendary items with 5 Attack Damage
Unique Passive – Bring It Down: Every third Attack applies 20 + 60% Total AD + 45% AP bonus magic damage. Subsequent triggers on the same target within 6 seconds increases this damage by 50% (Up to a maximum of 100% increased damage).
Unique Passive – Sharpshooter: Your Energized attack applies 120 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range ⇒ Your Energized Attack applies 60-140 (based on level) bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range
Unique Passive – Electroshock: Your Energized attack fires chain lightning that applies 60-170 + 50% AP bonus magic damage. These Energized attacks will hit 6-12 targets, they chain to the next target within 600 range every time it deals damage, and they deal 120% bonus damage to minions.
Stormrazor
Total Gold: 2700 ⇒ 3000
Item Recipe: B. F. Sword + Cloak of Agility + Kircheis Shard ⇒ Noonquiver + Cloak of Agility + Kircheis Shard + 400 Gold
Attack Damage: 45 ⇒ 55
Attack Speed: 15% (Note: Unchanged)
Critical Strike Chance: 20% (Note: Unchanged)
Unique Passive – Bolt: Your Energized attack applies 25 + 65% Total AD + 50% AP bonus Magic Damage and grants 45% Move Speed for 1 second
The Collector
Lethality: 12 ⇒ 18
Zeal
Total Cost: 1050 ⇒ 1100
Attack Speed: 18% ⇒ 15%
Movement Speed: 7% ⇒ 5%
Passive – Zealous: Bonus Movement Speed is no longer a unique passive.
Assassin item changes
Duskblade of Draktharr
Unique Passive – Nightstalker: Nightstalker Passive will no longer empower your next basic attack against an enemy champion every 15 seconds.
Unique Passive – Nightstalker: Your spells deal up to an additional 15% bonus damage based on the target’s missing health (maximized at 20% remaining health).
Unique Passive – Nightstalker: When a champion you have damaged within the past 3 seconds dies, you become invisible for 1.5 seconds ⇒ When a champion you have damaged within the past 3 seconds dies, you become untargetable by non-structures. This effect does not destroy incoming missiles and breaks upon taking any action that would normally exit stealth. (10 second cooldown)
Prowler’s Claw
Tier Change: Mythic Tier ⇒ Legendary Tier
Total Cost: 3100 ⇒ 3000
Attack Damage: 60 ⇒ 55
Ability Haste: 20 ⇒ 15
Lethality: 18 ⇒ 15
Active – Sandswipe: Sandswipe active removed.
Passive – Sandstrike: After dashing, blinking, or exiting Stealth, your next attack on an enemy champion deals 85+45% AD (65+30% AD for ranged) (10s CD). If the owner is melee, the attack also slows by 99% for 0.5 seconds.
Youmuu’s Ghostblade
Tier Change: Legendary Tier ⇒ Mythic Tier
Total Cost: 3000 ⇒ 3100
Attack Damage: 55 ⇒ 60
Ability Haste: 15 ⇒ 20
Active – Wraith Step: 20% bonus Movement Speed ⇒ 25% bonus Movement Speed
Passive – Haunt: Haunt passive that grants 40 bonus out-of-combat movement speed has been removed.
Passive – Haunt: Moving generates Spectral Shards (up to 100). For each stack gain 0.4 Movement Speed (maximum of 40 Movement Speed) out of combat. At maximum stacks, gain 8-20 (based on level) Lethality. These stacks reset 3 seconds after dealing damage to an enemy champion while at maximum stacks.
Mythic Passive: Empowers each of your other Legendary items with 7 Attack Damage.
Unique Passive – Unmake: Enemy champions within 550 units of you become cursed, reducing their magic resistance by 5 (+ 1.2% bonus health), capped at a reduction of 25. Gain 9 bonus magic resistance per cursed enemy. (Note: Unchanged)
Unique Passive – Eternity: Unique Passive – Eternity has been removed from Abyssal Mask.
Unique Passive – Sanctify: Healing or shielding another ally enhances you both for 6 seconds, granting your attacks 10-30% (based on ally’s level) bonus Attack Speed and 5-20 (based on ally’s level) magic damage on-hit ⇒ Healing or Shielding another ally enhances you both for 6 seconds, granting your attacks 15-30% (based on ally’s level) Attack Speed and 15-30 (based on ally’s level) magic damage on-hit.
Unique Passive – Soul Siphon: Dealing damage to an enemy champion grants a Soul Shard (up to 2 max). Healing or shielding an ally consumes all Soul Shards and restores 20 – 100 (based on ally’s level) Health and deals 30 – 200 (based on ally’s level) magic damage per Shard to the nearest enemy champion.
Unique Passive – Dissonance: Gain 3 Ability Power per 25% Base Mana Regeneration. Disables Harmony.
Mythic Passive: Empowers each of your other Legendary items with 5 ability haste.
Cry of the Shreiking City
Ability Power: 60
Health: 300
Ability Haste: 20
Mana Regeneration: 225%
Evenshroud
Total Cost: 2500 ⇒ 2300
Item Recipe: Kindlegem + Aegis of the Legion + 500 gold ⇒ Lifewell Pendant + Null Magic Mantle + 800 gold
Health: 200 (Note: Unchanged)
Armor: 30 (Note: Unchanged)
Magic Resistance: 30 (Note: Unchanged)
Ability Haste: 20 ⇒ 20
Unique Passive – Coriscation: Becoming affected by or applying an immobilizing or grounding effect to or from an enemy champion affects them and all enemy champions within 600 units of you with Repent, increasing the damage they take by 10% for 5 seconds. (Note: Unchanged)
Mythic Passive: Empowers your other Legendary items with 5 armor and 5 magic resistance
Unique Passive – Coordinated Fire: Abilities that Slow or Immobilize a champion deal 45-75 (based on ally’s level) bonus magic damage and marks them for 4 seconds (6 second cooldown per enemy champion mark application). Allied champion damage detonates the mark, dealing an
additional 90-150 (based on ally’s level) magic damage and granting you both 20% Move Speed for 2 seconds. ⇒ Abilities that Slow or Immobilize a champion deal 35-75 (based on ally’s level) bonus magic damage and marks them for 4 seconds (6 second cooldown per enemy champion mark application). Ally champion damage detonates the mark, dealing an additional 70-150 (based on ally’s level) magic damage and granting you both 20% Move Speed for 2 seconds.
Unique Active – Pledge: Designate the target ally as being Worthy (60 second cooldown) (Note: Unchanged)
Unique Passive – Sacrifice: While your Worthy ally is nearby, redirect 10% of pre-mitigation damage they take to you and heal for 10% of the damage dealt by your Worthy ally to Champions. If they have less than 30% Health the damage reduction is increased to 20%. (Note: this was changed from post-mitigation damage to pre-mitigation damage.)
Item Recipe: Kindlegem + Aegis of the Legion + 500 gold ⇒ Lifewell Pendant + Null Magic Mantle + 800 gold
Health: 200 (Note: Unchanged)
Armor: 30 (Note: Unchanged)
Magic Resistance: 30 (Note: Unchanged)
Ability Haste: 20 (Note: Unchanged)
Active – Devotion: Grant you and allied champions within 850 units a shield for 180-330 (based on target’s level) for 2.5 seconds. ⇒ Grant you and allied champions within 850 units a shield for 200-360 (based on target’s level) for 2.5 seconds.
Unique Passive – Consecrate: Grant nearby allied champions 3 Armor and Magic Resist. (Note: Unchanged)
Mythic Passive: Grant all other Legendary items 2 Armor and 2 Magic Resist increase to Consecrate. (Note: Unchanged)
Active – Purify: Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100-180 (based on ally’s level) health. (120 second cooldown) ⇒ Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100- 250 (based on ally’s level) health. (120 second cooldown)
Unique Passive – Harmony: Gain 25% base health regeneration for every additional 25% base mana regeneration
Unique Passive – Starlit Grace: Healing or shielding an ally chains to the nearest ally champion (excluding yourself), healing for 20-35% (based on ally target’s level) or shielding 30-40% (based on ally target’s level) of the original amount.
Mythic Passive: Empowers each of your other Legendary items with 5 ability haste.
Starcaster
Ability Power: 65
Health: 300
Ability Haste: 25
Mana Regeneration: 200%
Radiant Virtue
Total Cost: 3200 ⇒ 2700
Item Recipe: Aegis of the Legion + Kindlegem + Ruby Crystal + 800 gold ⇒ Aegis of the Legion + Giant’s Belt + 600 gold
Health: 400 ⇒ 350
Armor: 30 (Note: Unchanged)
Magic Resistance: 30 (Note: Unchanged)
Ability Haste: 20 ⇒ 10
Unique Passive – Guiding Light: Upon casting your ultimate, you Transcend for 9 seconds. While Transcended, increase your maximum health by 15% and cause you and all allies within 1200 units to heal for 3% of your maximum health upon you Transcending and every 3 seconds thereafter (90 second cooldown). ⇒ Upon casting your ultimate, you Transcend for 9 seconds. While Transcended, increase your maximum health by 12.5% and cause you and all allies within 1200 units to heal for 2.5% of your maximum health upon you Transcending and every 3 seconds thereafter (90 second cooldown).
Mythic Passive: Grants all other Legendary items 100 bonus Health ⇒ Grants all other Legendary items 75 bonus Health
Active – Intervention: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to restore 180-340 (based on target’s level) Health to allied champions and burn enemy champions for 10% max Health true damage (90 second cooldown). ⇒ Target an area within 5500 range. After 2.5 seconds, call down a beam of light to restore 200-400 (based on target’s level) Health to allied champions and burn enemy champions for 10% max Health true damage (90 second cooldown).
Unique Passive – Harmony: Gain 25% base health regeneration for every additional 25% base mana regeneration
Active – Inspire: Grants you and all allies within 1000 units +30% bonus movement speed for 4 seconds (75 second cooldown) (Note: Unchanged)
Unique Passive – Motivate: Healing, shielding, or buffing allies grants you and them +25% bonus movement speed for 1.5 seconds ⇒ Healing, shielding, or buffing allies grants you and them +20% bonus movement speed for 1.5 seconds
Mythic Passive: Empowers each of your other Legendary items with 5 ability haste (Note: Unchanged)
Unique Passive – Rapids: Healing or shielding another ally grants you both 25-45 (based on ally’s level) Ability Power and 20 Ability Haste for 4 seconds ⇒ Healing or shielding another ally grants you both 30-45 (based on ally’s level) Ability Power and 20 Ability Haste for 4 seconds
Watchful Wardstone
One Quest Please: Watchful Wardstone can only be purchased after completing your support quest.
Total Cost: 1100 (Note: Unchanged)
Item Recipe: None (Note: Unchanged)
Health: 150 (Note: Unchanged)
Ability Haste: 10 (Note: Unchanged)
Base Mana Regeneration: 50%
Unique Passive – Arcane Cache: This item can store up to three purchased Control Wards (Note: Unchanged)
Unique Passive – Blessing of Ixtal: Grants an 8% increase to bonus Health, bonus Attack Damage, Ability Haste, and Ability Power.
Vigilant Wardstone
One Quest Please: Vigilant Wardstone can only be purchased after completing your support quest.
Total Cost: 2300
Item Recipe: Watchful Wardstone + 1200 gold
Health: 250
Ability Haste: 10
Base Mana Regeneration: 50%
Unique – Arcane Cache: This item can store up to 3 purchased Control Wards
Unique – Behold: Increase your Stealth Ward and Control Ward placement caps by 1
Unique – Chosen of Ixtal: Grants a 20% increase to bonus Health, bonus Attack Damage, Ability Haste, and Ability Power.
Active – Conduit: Designate an Accomplice (60 second cooldown) (Note: Unchanged)
Unique Passive – Convergence: For 8 seconds after you immobilize an enemy, your Accomplice’s attacks (On-Hit) and ability hits apply an additional 30 – 70 (based on level) (+7.5%AP) (+1.5% Maximum Health) magic damage on-hit to that enemy. (Note: Unchanged)
Other items
Divine Sunderer
Spellblade Damage: 125% of base AD plus 6% (3% if ranged) of target’s maximum health ⇒ 160% of base AD plus 4% (2% if ranged) of target’s maximum health
Flimbulwinter
Free you say?: Fimbulwinter’s Passive – Everlasting shield no longer consumes the user’s mana
Bonus Movement Speed: Now grants +5% Movement Speed
Lord Dominik’s Regards
Giant Slayer: Deal increased physical ⇒ physical and magic damage based on maximum health difference
Lost Chapter
Item Recipe: Amplifying Tome + Sapphire Crystal + Amplifying Tome + 80 gold (1300 total) ⇒ Amplifying Tome + Sapphire Crystal + 265 gold (1100 total) (Note: Luden’s final cost is unchanged and this 200 gold will be added to the combiner cost.)
Passive – Magical Opus Ability Power Increase: 35% ⇒ 40%
Sterak’s Gage
Gigantification: When Lifeline triggers, the user will also gain 25% increased size and 30% Tenacity for 8 seconds
Stridebreaker
Attack Damage: 50 ⇒ 60
Dreamshatter
Attack Damage: 60 ⇒ 70
Trinity Force
Threefold Strike Duration: 3 seconds ⇒ 5 seconds
Attack Damage: 35 ⇒ 40
Attack Speed: 30% ⇒ 35%
Infinity Force
Threefold Strike Duration: 3 seconds ⇒ 5 seconds
Attack Damage: 45 ⇒ 50
Attack Speed: 40% ⇒ 45%
Early game adjustments
Mana Regeneration per Tick (every 0.25 seconds): 2.1% Maximum Mana ⇒ 3.1% Maximum Mana
Homeguard Start Time: 20 minutes ⇒ 14 minutes
Blast Cone (over the river walls) Initial Spawn: 5:00-5:30 ⇒ 9:00-9:30
Minions Gotta Go Fast: Except for the first spawn of minions, Mid lane minions will meet at the same time as side lanes (side lane minions will be sped up). This falls off after 14 minutes.
Tunnel Vision: Minions that are currently attacking an enemy tower will ignore “call for help” signals to target enemy champions. Let them focus.
Champion Damage to Turrets: Champion base AD plus whichever was higher: bonus AD or 60% of AP ⇒ Champions now deal their total AD plus 60% of their Ability Power. (Note: Damage type still converts to magic damage if 60% of AP is greater than the attacker’s bonus AD.)
Plate Rushdown Resistances (20 seconds after taking a plate): 0-180 (based on number of champions) ⇒ 45-225 (based on number of champions)
Time Teleport is Unleashed: 14 minutes ⇒ 10 minutes
X-Ray Vision: Farsight will now provide vision over walls within 500 units.
HEY LISTEN: Farsight will now ping enemy champions revealed on the mini map.
INTRUDER ALERT: Upon detecting an enemy champion for the first time, Farsight will ping the enemy champion on the minimap, expand its vision radius to 800 units, and then self-destruct. (Note: There will still be enough time for the enemy to destroy the ward for 15 gold.)
Oracle Lens
The Day You Almost Caught…: If the owner of Oracle Lens is actively hitting a ward, their team will now gain vision of the ward so they can completely clear it out. (Note: 2 seconds of vision will be granted since the last hit before Oracle ran out.)
Double Vision: Oracle Lens will now have 2 charges.
Off Target: Fixed a bug that had changed Ashe’s Damage Taken modifier to 105% in patch 13.9. It has been corrected back to 115% Damage Taken as it was in patch 13.8.
Mythic Shop rotation
Now available
Prestige Phoenixmancer Xayah
Prestige Firecracker Vayne
Leaving the Mythic shop
Prestige True Damage Senna
Prestige Nightbringer Kayn
Mythic Chroma Dawnbringer Riven (Nightbringer)
Bugfixes and QoL changes
Fixed a bug where the chat command “/deafen” would mute player’s own pings .
Fixed several bugs involving Mordekaiser’s R – Death Realm causing Aurelion Sol’s abilities to not function as intended.
Fixed a bug where Neeko’s Passive disguise would break upon attacking if the monster that she was disguised as died.
Fixed a bug where Kayle’s sword VFX were missing on her body when casting R – Divine Judgement on an ally champion.
Fixed a bug where Sylas would not be able to cast the stolen version of Samira’s R – Inferno Trigger.
Fixed a bug where Neeko’s W – Shapesplitter would sometimes inconsistently apply its damage when using Runaan’s Hurricane.
Fixed a bug where Akshan’s Q – Avengerang and W – Going Rouge icons would not be greyed out during his E – Heroic Swing.
Fixed a bug where Milio would not be displayed in the Support position in the champion select screen.
Fixed a bug where using Stasis as Sivir during the first half of her Q – Boomerang Blade would cause it to not return.
Fixed a bug where Ornn’s E and R crowd control effects would last slightly longer than intended.
Fixed a bug where using Jarvan IV’s R – Cataclysm on Neeko’s clone as she recalls to leave invisible minions behind.
Fixed a bug where Neeko’s items could be pinged by the enemy team while she is disguised as a unit with items.
Fixed a bug where Ardent Censer’s enhancement effects were being applied to the user based on their level and the ally based on the ally’s level, despite both buffs being based on the ally’s level.
Fixed a bug where Akshan could infinitely swing inside Baron and Dragon Pit if the local resident wasn’t present. Weeeee!!!!
Fixed a bug where in-game reporting would reveal Neeko’s disguise on the scoreboard. Playing Neeko is not a reportable offense folks.
Fixed a bug where Akali would sometimes not be able to cross walls with her E – Shuriken Flip recast.
Fixed a rare bug where Akshan’s R – Comeuppance would sometimes indicate it is going the wrong direction.
Fixed a bug where Unleashed Teleport’s icon would not visually upgrade until exiting the Fog of War.
Fixed a bug where Target Champion Only would still work on Neeko even when she was disguised.
Fixed a bug where Prestige Star Guardian Neeko’s Homeguard VFX would persist even if she was disguised.
Fixed a rare bug where traveling the maximum distance with Azir’s W+E+Q combo would sometimes cause the game to crash.
Fixed a bug where Neeko would keep 2.5x Attack Speed when Neeko stands next to the ward and exits the store and then transforms into a monster.
Fixed a bug where Nashor’s Tooth’s on-hit damage would not be applied to the final attack if a champion died mid auto attack.
Skin bugfixes
Fixed a bug where Coven Morgana was missing an animation transition when issuing a movement command after attacking with her left hand.
Fixed a bug where Neeko’s Inherent Glamour (P) clone of Spirit Blossom Ahri’s empowered form persisted after Spirit Rush’s buff timed out.
Fixed a bug where a placeholder would appear under Elderwood Ahri’s model while under the effects of Sona’s Song of Celerity (E).
Fixed a bug where Inkshadow Master Yi’s Highlander (R)’s cooldown refund SFX are audible in the Fog of War.
Fixed a bug where Inkshadow Master Yi was leaving behind a champion after-image VFX when casting Alpha Strike (Q) after casting Highlander (R).
Fixed a bug where Piercing Arrow (Q) for Conqueror, Infernal, PROJECT, and Cosmic Hunter Varus was lacking on-hit VFX for minions and non-epic jungle monsters.