Season one of The Last of Us is coming to an end, and fans have noticed a yellow guide marker typically seen in the game near the ladder in the finale.
A yellow guide marker has been spotted near the ladder in the finale of The Last Of Us
The Last of Us season one finale has arrived. Those who haven’t played the game will have a lot of questions and opinions about what happened, but that’s a topic for another day. The show has received enough mainstream attention that those who had doubts about video games’ storytelling power may be reconsidering. However, finding direct references to the game added an extra layer of enjoyment for fans of the game.
Neil Druckmann and Craig Mazin have done an excellent job of honoring and remaining faithful to the source material while also introducing original content that improves on it. Among the many minor game references in the show, fans were eager to see a scene involving a ladder. As you may know, the game includes several sections in which Ellie must toss or move a ladder in order for Joel to cross.
However, given the detailed environments created by Naughty Dog’s developers, this can be a little confusing at times, so yellow painted markers were placed to help guide the player. While fans expected ladders to appear, they may not have expected the subtle splash of yellow paint shown in the shot next to the ladder. This is a minor detail that no one would have noticed, but fans on The Last of Us Subreddit seemed to appreciate it. Druckmann appears to be very familiar with his fans.
Honestly the best casting in the show
byu/Pepepeche inthelastofus
Still, that’s not all. Yellow paint and ladders are one thing, but when Joel stepped on some wooden pallets to help Ellie get to the ledge, he completed the holy trinity of Last of Us platforming.
“As soon as I saw the ladder and listened to Joel say he’ll boost Ellie up, I actually laughed out loud, and my family looked at me like I was crazy. Had to explain it to them lol,” said
TheZooBoy shows perfectly how game fans react to even the smallest things, which can be confusing for people who have only seen the show.
“My thumb went for the triangle [button on the controller] when I saw it,” said Asuka. “But there was no triangle??” This is a perfect example of how intuitive the game’s design is, and how faithful the show is to it.