LoL Patch 13.3 Release date & Patch notes

LoL patch 13.3 release date

Here’s everything we know about when LoL patch 13.3 will be released, including some of the major changes that were introduced in 13.2.

When will LoL patch 13.3 be released?

  • Patch 13.3 is scheduled to be released on Wednesday, February 8th.

Patch details

So far, information on the planned contents of Patch 13.3 is limited. The hacks at Riot Games have created a situation that has thrown a wrench into things. As a result, a significant portion of the changes and new content introduced in patch 13.2 have been pushed back to this update. You can view the full list of changes in League of Legends Patch 13.2 for more information, but here are the most significant ones.

Since Annie’s pick rate has been falling, her abilities are being changed to increase it. Pyromania, Annie’s passive ability, will have full stacks at the start of the game and each time you respawn, allowing you to use it immediately.

Her W ability Incinerate’s mana cost has been reduced, and her E ability Molten Shield’s shield will do more reflected damage and be stronger at lower levels. After the patch, Tibbers’ health and resistance will now scale with your ability power, making him significantly harder to kill.

The visual overhaul of Ahri, originally planned for Patch 13.2, has now been confirmed for Patch 13.3. A complete makeover is being given to all of Ahri’s skins and artwork. Her backstory is getting a facelift, and her lines are being rerecorded.

ADCs will benefit from improvements to base mana and mana regeneration across the board. In addition, many ADC-focused items will be buffed and reworked.

LoL patch 13.3 notes

Phreak aims to achieve at least a 50/50 split between ranged and melee support but it should be fine if it shifts to 70/30 in favor of melee support.

Alistar

Passive: Triumphant Roar

  • Self-heal: 23-142 (scaling with level) >>> 5% max health
  • Ally healing: 46-284 >>> 6% of Alistar’s max health

Q: Pulverize

  • Mana cost: 55-75 >>> 50-70
  • AP ratio: 50% >>> 70%

W: Headbutt

  • Mana cost: 65-85 >>> 50-70
  • AP ratio: 70% >>> 90%

E: Trample

  • 50-90 >>> 50-70
  • AP ratio: 4% per tick >>> 7% per tick

Braum

Base Stats

  • Base health regen: 8.5 >>> 10
  • Base health: 610 >>> 640

Passive: Concussive Blows

  • Consecutive blows target immunity: 8/6/4 seconds at lvl 1/7/13 >>> 8/6/4 seconds at lvl 1/6/11

Q: Winter’s Bite

  • Cooldown: 10-6 >>> 8-6

Nautilus

Passive: Staggering Blow

  • Bonus damage: 8-110 >>> 14-116

W: Titan’s Wrath

  • Mana cost: 80 >>> 60
  • Shield base health: 40-80 >>> 50-90

E: Riptide

  • Magic damage: 55-175 + 30% AP >>> 55-195 + 50% AP

Pantheon

Base Stats

  • Attack speed at lvl 1: .644 >>> .658

Q: Comet Spear

  • Mana cost: 30 >>> 25
  • Cooldown: 13-8 >>> 11-7

Pyke

Q: Bone Skewer

  • Attack damage scaling: 60% >>> 100%

E: Phantom Undertow

  • Damage: 105-225 >>> 105-265

Rakan

Q: Gleaming Quill

  • Damage: 70-250 + 70% AP >>> 70-290 + 90% AP
  • Heal: 30-115 >>> 40-210

W: Battle Dance

  • AP ratio: 70% >>> 80%

Thresh

Passive: Damnation

  • AP and Armor per stack: 1 >>> 1.25

Q: Death Sentence

  • Damage: 100-260 +50% AP >>> 100-280 +75% AP

W: Dark Passage

  • Cooldown: 22-16 >>> 21-17

E: Flay

  • Cooldown: 13-10 >>> 12-10
  • AP ratio: 40% >>> 60%

About League of Legends

League of Legends
Game logo reading "League of Legends" in gold text
Developer(s) Riot Games
Publisher(s) Riot Games
Director(s) Andrei van Roon
Producer(s) Jeff Jew
Platform(s)
  • Microsoft Windows
  • macOS
Release
  • Microsoft Windows
  • October 27, 2009
  • OS X
  • March 1, 2013
Genre(s) MOBA
Mode(s) Multiplayer